
PlanetSmith is a sandbox survival RPG set across fully spherical, procedurally generated voxel worlds. Explore alien planets, build anything you can imagine, fight dangerous creatures, and seamlessly launch into space to continue your adventure across a living solar system.
Built for a whole planet
Not a flat map under a skybox. A real sphere you can circle, dig through, build across, and eventually leave behind.
One seamless planet
A real sphere you can walk, fly, or sail all the way around — rendered without a break from orbit down to the ground.
Biomes and climate
A simulated climate model puts deserts, rainforest, tundra and ice where they actually belong — and lays them out fresh on every world.
Hexagonal voxels
A building system built around hex blocks, letting the world curve into a true planet.
Space exploration
Build a rocket, leave the atmosphere, and explore alien worlds across the solar system.
Living skies
A physically based atmosphere with a full day/night cycle overhead as you build and explore.
Two ways to play
Survival
Hunt the creatures that roam the wilds, hold your ground when night falls, and quest your way to a rocket.
Creative
Pick your starting world, take an infinite supply of every block, and fly — the sky really is the limit.
Play solo, or team up with over a hundred other players on a shared world.
Gameplay Trailer
2025
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